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DIGITAL TECHNOLOGY
IN THE ARTS

A Story of Innovation, Integration and Creative Destruction

From the Printing Press to AI

TABLE OF CONTENTS

INTRODUCTION

Introduction

An overview of Digital Technology in the Arts 

Part One | Seeds

I. Visionaries

A look at some of the visionary thinkers who helped lay the groundwork for the way we approach creativity in our contemporary digital environment

II. The Early Years

The principles and ideas of the Visionaries begins to actualize in an innovation explosion that impacted art, science, computation, and communication 

Part Two | Lift Off

III. Computation

The 20th century becomes an age of electrification and introduces flight, broadcasting, space exploration, and digital computation  

 

IV. It’s Personal

The democratization begins when large scale proprietary computer systems gradually give way to smaller and more flexible personal computers

Part Three | Global Connection

V. The Internet

The world was now experiencing a paradigm shift to unprecedented connectivity thanks to the the Internet, World Wide Web, Browsers, and Search Engines 

VI. Going Mobile

Just as personal computers gave people more flexibility, the introduction of smart phones and wireless technologies enabled anytime anywhere access to information

Part Four | The Making Of

VII. Content Creation

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VIII. Interactivity

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Part Five | Acceleration

IX. Machine Learning

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X. Quantum Computing

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Part Six | Transformation

XI. Manufacturing, Science & Medicine

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XII. Creativity In The Age Of AI

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